Posts : 45 Join date : 2010-09-22 Age : 30 Location : New Zealand
Subject: CoD:WaW Patch v1.6 RELEASED Sun Sep 26, 2010 5:52 am
CoD:WaW Patch v1.6 RELEASED As posted at CallOfDuty.com:
Source
Patch v1.6 AND Map Pack 3:
Size: 1.2 GB
Call of Duty: World at War PC Patch 1.6
Notes:
• 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)! • New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes! • Exploits pertaining to Demo playback. • Favorites list now ignores filter settings. • Fixed S&D round counting error when round limit is reached. • New feature: in-game Add to Favorites. • Friends list: green online indicator. • Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option. • Fixed various crashes. • Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded. • Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server. • Mods: All single player levels can now be run with a mod loaded.
The 1.6 dedicated Linux bins have been released. You can download them from one of the mirrors below:
1.6 Release notes: · 1.6 changes from Treyarch merged into the Linux server. All 1.6 fixes for Windows apply to Linux, as well. · Custom maps now work as expected: *.ff and *.iwd files should now be placed in the same locations as the Windows version expects. · "+set dedicated 1" now works, so you can have a true LAN server (no auth with an external server required anymore). The default is still "dedicated 2" (Internet-enabled game server).